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Tuesday, August 30, 2011
Behavior Jeopardy Game
*The linked template was created by Heidi Holloman and Mandy Hammersmith at Williams Elementary.
This Jeopardy game was developed to review PBS (Positive Behavior Support) rules; however, it can be adapted for use with your classroom/school rules or even for academic review.
You have probably seen the game show Jeopardy, and know the format. Have some fun with the kids as they take "Classroom" for 200.
The first link shows the Williams template; the second link is for you to individualize and make your own game. To play with the Williams example, choose the number of teams from the drop down menu and click start. Choose one of the squares under a category, click, and the answer will appear. Click "Correct Response" to view question. If the team has given the correct "question", click + at the bottom, and for incorrect, click -. These will automatically add or take away points for that team.
To make your own game, choose the second link, you must first put in a password and confirm it under "No". Once you have created and saved your own game, you will be able to modify it from the area that says "Yes".
To create your game, click on the categories and type in your own. Next, click on a point square and enter your answer and question. It will remove the point value for all squares you have changed. This aids in knowing what you have completed. Once you save, the point values will show again.
http://jeopardylabs.com/play/positive-behavior-support
http://jeopardylabs.com/confirm/positive-behavior-support
Monday, August 22, 2011
Attention Signals
Getting and holding student's undivided attention is an important management responsibility for all individuals working with children.
Considerations for choosing your signal:
· Can be used from any location in your room
· Can be used outside of the classroom (hall, field trip, recess)
· Has both a visual and auditory component
· Should be age appropriate
Suggestions for implementing your signal:
· Teach what the signal is and how students are to respond
· Re-teach and continue to practice
· If attention is not gained, re-teach, practice, and provide positive reinforcement to students who respond appropriately
· Signal is maintained throughout the year for consistency
click picture for printable doc of phrases |
More Signal examples:
· Use a "key phrase" for attention, followed by a visual signal
Give me five! (raise hand in the air)
1. Eyes are on the speaker
2. Lips are closed
3. Ears are listening
4. Sit up or stand straight
5. Hands and feet are quiet
"Salami!" This is the signal for Stop and Listen to Me
(funny word, gets attention)
· Song or chant with actions
1. Teacher says: "hocus pocus"
Students say: "everybody focus"
2. Teacher says: "hands on top" (students put hands on head)
Students say: "everybody stop"
3. Teacher says: "stop"
Students say: "collaborate and listen" (in the words of Ice, Ice, Baby-Vanilla Ice)
4. You say "Class!" and they reply "Yes!".
Next is the catch, the hook that makes this fun, and gets them invested in it in a way that will have them looking at you and grinning rather than continuing their conversations. When you say 'Class!' and they say 'Yes!' they have to say it the way you said it. If you say 'Classity-class-class!' they have to say 'Yessity-yes-yes!'. If you say it loudly, they have to respond loudly. If you whisper, they respond in a whisper. They have to match your tone and intensity. (Whole Brain Teaching)
· Count down with corresponding fingers 3-2-1-0 ( closed fist)
Students copy actions only
Teacher says in a soft voice, "If you hear my voice touch your nose", repeat with similar things and end with behaviors you want to see, like hands in lap, or pencils down, etc.
Jennifer Gnau
Behavior Coach
SEC 339-4054
gnaujen@usd437.net
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